Attention all Raiders! A brand new update is here, and it's packed with exciting changes and fixes to enhance your gaming experience. But before we dive in, let's address a critical issue: an exploit that allowed players to bypass the Safekeeper Augment and store weapons in a safe pocket. This has been fixed, ensuring a fair and balanced gameplay experience for all. Now, let's explore the updates and changes in more detail.
Update Highlights:
Weapons and Safes: We've addressed two critical issues related to weapons and safes. First, players can no longer exploit the system by storing weapons in a safe pocket without the Safekeeper Augment. Second, the Snaphook can no longer be placed in a safe pocket while it's in use, ensuring a more realistic and immersive gameplay experience.
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Performance and Quest Fixes: We've also addressed some performance issues. A hot fix has been added to resolve problems with the Dam Controlled Access Zone, and we've fixed an issue where some ARC would cause performance drops. Additionally, we've resolved a rare bug where players would crash when navigating to the Player Proximity menu. And finally, we've fixed a quest bug where the final stage of 'Worth Your Salt' couldn't be completed if someone else had already completed it in the same raid.
Dev Notes:
The main reason for the blueprint and material changes is to balance the game. First Wave Caches have been handing out too many blueprints, which can make the game feel less rewarding. By increasing the drop rates for high-tier materials, we're aiming to provide a more satisfying experience. Caches will still be a great way to find blueprints, but not to the point where you can reliably walk away with 3-5 every session.
So, what do you think of these changes? Are you ready to dive back into the world of ARC Raiders? Let us know in the comments below! And don't forget to restart your client to download the update. See you topside!